

In reality, the creatures' actual health will not change, but their resistance to all damage increases with hazard level and the number of players. The increased resistance of each enemy to damage is represented here as eHP, or effective Health Point, simplified as Health in this page. the speed of projectiles from ranged attacks (on higher difficulties)įurthermore, additional players in the game will increase:.In addition to increasing the number of enemies during the mission and swarms, the hazard level also increases: Hostile creatures will only attack Dwarves, LUREs, tamed grunts, broken pipes, pheromoned enemies, or Doretta, ignoring Bosco, M.U.L.E., BET-C, sentries, Minehead and the Mobile Refinery. While most of these creatures are hostile, there are a few that remain passive around the Dwarves. There are also a variety of creatures on Hoxxes IV that do not belong to any of the more commonly encountered species such as the Spitball Infector, Xynarch Charge-Sucker, Q'ronar Shellback, and Nayaka Trawler. Naedocyte are a species similar to jellyfish, and serve as the airborne counterpart to Glyphid Swarmers. Macteras are a winged species that primarily use ranged attacks while airborne. When they decide to swarm the Dwarves, Mission Control will warn the players of the attack in advance.Īlong with Glyphids there are various other species found on Hoxxes IV. Glyphids can be encountered in small groups while roaming the caves, and periodically build up to attack in concentrated waves. They are similar to arachnids in appearance, have a variety of subspecies, and are extremely hostile. Most notable is a species known as Glyphids. They are part of the reason why Deep Rock Galactic was once the only mining corporation willing to operate on Hoxxes IV. You will need to bring your own lights if you want to illuminate these pitch-black caverns.Hoxxes IV is home to a variety of flora and fauna, and many of them pose a great threat to invaders.
Deep rock full#
LIGHT YOUR PATHThe underground caves are dark and full of terrors.
Deep rock portable#
This means the most powerful weapons and the most advanced gadgets around - flamethrowers, gatling guns, portable platform launchers, and much, much more. HIGH-TECH GADGETS AND WEAPONSDwarves know what they need to bring to get the job done. There’s always something new to discover and no two playthroughs are alike. But proceed with caution, you don’t want to stumble into an alien swarm unprepared! PROCEDURALLY GENERATED CAVE NETWORKExplore a network of procedurally generated cave systems filled with enemies to fight and riches to collect. Drill straight down to your objective or build an intricate network of paths to explore your surroundings - the choice is yours. There is no set path so you can complete your mission your way. FULLY DESTRUCTIBLE ENVIRONMENTSDestroy everything around you to reach your goal. Mow through enemies as the Gunner, scout ahead and light up the caves as the Scout, chew through solid rock as the Driller, or support the team with defensive structures and turrets as the Engineer. You will need to rely on your teammates if you want to survive the most hostile cave systems in the galaxy! 4 UNIQUE CLASSESPick the right class for the job. 1-4 PLAYER CO-OPWork together as a team to dig, explore, and fight your way through a massive cave system filled with hordes of deadly enemies and valuable resources. Deep Rock Galactic is a 1-4 player co-op FPS featuring badass space Dwarves, 100% destructible environments, procedurally-generated caves, and endless hordes of alien monsters.
